Pillars
The Pillars of Paydirt
Game-first Approach
Our goal is to create a game players will want to keep coming back to play. In other words, we place fun at the top of our priority list.
Blockchain-optional
All blockchain features are optional and a wallet is not required to play.
Accessible
The game will gradually introduce gameplay features and blockchain concepts to players with guided tutorials.
Friendly
The community should be a friendly and inviting place.
Game-as-a-Service (GaaS)
Continual updates will improve the game over time.
Historical Accuracy & Authenticity
Every major element of the game design should have a well-researched connection to history.
Entertain & Educate
Players should learn something new while also having fun.
Immersive, Living World
Players should feel like they are stepping into the past and the world should feel alive.
Vibrant, Sustainable Economy
The economy should be free of major flaws, loop holes and vulnerabilities and operate sustainably over a long period of time.
Play & Earn
Players should be able to earn tokens which reward their time spent playing the game.
Shared Ownership
Players should maintain ownership of the value they produce within the game.
Openness & Interoperability
Players should be able to port value into and out of the game to participate in the wider metaverse and blockchain ecosystem.
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