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Paydirt
  • Paydirt
    • Episodes
    • Pillars
    • Roadmap
  • Tokenomics
    • Key Metrics
    • Utility
    • Allocations
    • Unlock Schedule
    • Presale
    • Public Sale
    • Token Generation Event (TGE)
    • Blockchain Network
    • Decentralized Exchange (DEX)
    • Historical Data
  • Virtual Currency
  • Paydirt Gold
    • Infusion
    • Melting
  • Paydirt Dollars
  • Gold Dust
  • Mint & Assay Office
  • Virtual Items
    • Non-Fungible Tokens
    • Redeemables
    • Unlockables
    • Collectibles
      • Prospectors
      • Tools
      • Mining Claims
      • Gold Nuggets
      • Gold Coins
      • Gold Bars
      • Tycoons
      • Pioneers
      • Town Lots
      • Artifacts
      • Masterpieces
      • Clipper Ships
      • Clipper Ship Cards
  • Buying & Selling
  • Trading
  • Vendors
  • Paydirt dApp
  • Import & Export
  • Marketplace
  • Bridge
  • Governance
    • Decentralized Autonomous Organization (DAO)
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  • Game-first Approach
  • Blockchain-optional
  • Accessible
  • Friendly
  • Game-as-a-Service (GaaS)
  • Historical Accuracy & Authenticity
  • Entertain & Educate
  • Immersive, Living World
  • Vibrant, Sustainable Economy
  • Play & Earn
  • Shared Ownership
  • Openness & Interoperability
  1. Paydirt

Pillars

The Pillars of Paydirt

Game-first Approach

Our goal is to create a game players will want to keep coming back to play. In other words, we place fun at the top of our priority list.

Blockchain-optional

All blockchain features are optional and a wallet is not required to play.

Accessible

The game will gradually introduce gameplay features and blockchain concepts to players with guided tutorials.

Friendly

The community should be a friendly and inviting place.

Game-as-a-Service (GaaS)

Continual updates will improve the game over time.

Historical Accuracy & Authenticity

Every major element of the game design should have a well-researched connection to history.

Entertain & Educate

Players should learn something new while also having fun.

Immersive, Living World

Players should feel like they are stepping into the past and the world should feel alive.

Vibrant, Sustainable Economy

The economy should be free of major flaws, loop holes and vulnerabilities and operate sustainably over a long period of time.

Play & Earn

Players should be able to earn tokens which reward their time spent playing the game.

Shared Ownership

Players should maintain ownership of the value they produce within the game.

Openness & Interoperability

Players should be able to port value into and out of the game to participate in the wider metaverse and blockchain ecosystem.

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Last updated 2 years ago